Backlogvania Review: Ghostbusters: The Video Game Remastered

Welcome to Backlogvania
Join me each month as I tackle one game from my backlog, try to complete it in a month, and then tell you if it’s worth playing now, leaving in your backlog, or skipping completely. Not that my opinion means anything, but you’re here. You have now entered the daunting, and traitorous world of Backlogvania! This month’s game is… Game: Ghostbusters: The Video Game System: Windows, PlayStation 3, Xbox 360, PlayStation 2, Nintendo Wii, PlayStation Portable, Nintendo Switch (Remastered), Xbox One (Remastered), PlayStation 4 (Remastered) Released: 2009, 2019 (Remastered) Publisher: Atari, Sony Computer Entertainment Europe, Mad Dog Games (Remastered) Studio: Terminal Reality (Windows, PlayStation 3, Xbox 360), Red Fly Studio (PlayStation 2, PlayStation Portable, Wii) Notable Creatives: Drew Haworth (Director), Dan Aykroyd (writer), Harold Ramis (writer) Metacritic Score: 79, 66 (Remastered) Duration in my backlog: Approximately 11 years and 8 days (1 year and 8 days if you only count the Remastered) Additional writing and editing: Joseph McBrideHistory Lesson
In honor of the first Backlogvania during the month of October, I figured I’d cover a spooky game from my backlog. Since my wife only has so much time in the day to sit with me to prevent my anxiety from spiking while I’m playing Resident Evil VII, I figured I’d go with something a little more lighthearted like Ghostbusters: The Video Game.

Journey to the Backlog
Ghostbusters and Ghosbusters II are two of my favorite movies of all time and I watch them multiple times a year. I consider the first film to be a perfect comedy and I feel the second is a better sequel than it often gets credit for. Question Time: if I love video games enough to write about them and I love Ghostbusters enough to be able to recite a vast majority of it from memory, why did I wait so long to play a game that seems like it was made in a factory called “We Make Geoff’s Favorite Things?” Up until 2009, video games and movie tie-ins usually didn’t mix. In fact, most licensed properties that made their way into video games were usually garbage or, at best, mediocre promotional tie-in products. Often these games were simply made to appeal to casual markets who don’t know a good game from a

Game Review
**Warning: This section will contain spoilers for Ghostbusters: The Video Game. You’ve been warned…** Ghostbusters: The Video Game starts with a disturbance originating from The Gozer Exhibit at the Museum of Natural History. This event sets off a chain reaction releasing ghosts in places all over New York including many of the films previous haunts (got em) like the Sedgewick hotel, library, and even the famous fire station headquarters. While investigating the hotel and battling a rebirthed Stay-Puft Marshmallow Man, the crew learns that the big sailor was in pursuit of Dr. Ilyssa Selwyn (Alyssa Milano) who, as it turns out, is a long lost descendent of Ivo Shandor, the unseen villain from the first movie who worshiped Gozer and was responsible for much of the originally released ghosties. Ghostbusters’s story is simultaneously mediocre and also the best part of this game. I’ll be perfectly honest with you – I don’t think I cared much about the plot at all, but hearing Ramis, Aykroyd, Hudson and Murray’s dialogue sang beautifully to the tune of Aykroyd and Ramis’s script was all I really needed to scratch that Ghostbusters itch. These guys could put out a record where they read aloud a recipe for pea-soup and as long as they did it in character and added a few quipps here or there, I’d pre-order that thing today.



General Commentary, Trivia, and Credits
- According to IMDB, this was Harold Ramis’s last performance as Egon Spengler, may he rest in peace…
- Sigourney Weaver originally did not want to to participate, but once she discovered that Bill Murray had signed on and was heavily invested, she decided to join in but it was too late in the process and her character had been written out
- Brian Doyle-Murray, who portrays the mayor in this game, is Bill Murray’s brother and had a small role in Ghostbusters II
- Joel Murray, Bill’s other brother, also has a role
- Max Von Sydow, who voiced Vigo in Ghostbusters II, reprises his role here as well in just a small part that acts more as an Easter egg bug it’s awesome to see that level of commitment to the original films
- Troy Baker and Laura Bailey, both who were performers in The Last of Us Part II, voice characters in this game – specifically Troy Baker portrays Slimer
Verdict
As a die-hard fan of the films, it’s a challenge for me to stay completely objective. As a replacement for the Ghostbusters 3 we never got, Ghostbusters: The Video Game is about as good as a fan can ask for. As a pure gameplay experience, however, it’s only ok. The difficulty spikes and repetitive gameplay loop don’t exactly create a poor gameplay experience, but there’s just nothing here that you can’t get from other, better games in a similar genre. If you’re a die-hard Ghostbusters fan – this game is a must play, if even only as a loving replacement for the Ghostbusters 3 we never got. if you’re not a Ghostbusters fanboy, this one you can probably leave on the shelf until you run out of Slinkys to straighten.
Is The Messenger Worth Playing If I Enjoyed Ghostbusters: The Video Game Remastered?
If you enjoyed Ghostbusters: The Video Game Remastered, you’ll likely find The Messenger worth playing. This backlogvania game review explores a unique blend of retro-style platforming and Metroidvania elements. With its challenging levels, engaging storyline, and nostalgic pixel art, The Messenger brings a fresh experience to fans of both genres. Prepare for a thrilling adventure filled with humor, epic boss battles, and a time-traveling twist.